For nonprofits

Always-on passive donations.
No soliciting donors.
No donor funds required.

Your supporters on average already pick up their phones ~205 times a day and spend ~5 hours of screen time. Engivly turns their everyday activity into an automated passive donation that arrives every quarter.

Sources: Americans check their phones ~205 times/day and spend ~5 hrs 1 min/day on their smartphone (Reviews.org 2025 study of 1,000 US adults). Reviews.org ↗ · A separate Asurion survey puts checks even higher at ~352/day. Asurion ↗
Donors down. Dollars up.

The number of Americans who give has fallen for two decades — but people who align to your cause but can't write a check still use their phones to watch short videos, post, rate, and share. Engivly converts this behavior into the support they want to give, without the financial burden.

Why nonprofits use Engivly

🤝 Physical vs. digital

You're great at events and fundraising — we're great at passively monetizing AI-powered digital-based social communication. You handle the physical and we'll handle the digital!

🔁 Passive & recurring

While you're doing the critical galas, mailers and events, through Engivly's SaiME app your supporters are accessing their favorite apps like TikTok, Instagram, Facebook, etc. — and while doing so, passively supporting your nonprofit. Once supporters are active, donations accrue and pay out quarterly.

🌱 Zero cost to you and your supporters

Your supporters do what they enjoy. There is no cost for anyone. No ad spend, no per-donor acquisition cost to you.

How can your supporter base passively raise funds?

There are 3 major passive donation channels — all of them accessed through Engivly's SaiME app. The app provides a unique AI-powered functionality that greatly enhances alignment to a user's specific tastes, making it easy to find restaurants, retail items, and even social connections perfectly aligned to them. The app lets your supporters do what they already do — even better — AND it passively supports their cause and your nonprofit.

1
Engage & earn. In order to access the app, once a month the user has to spend 2–3 minutes watching a video or filling out a survey. This mandatory obligation only occurs once a month, but a user can decide to do it more frequently if they choose, knowing that it provides financial support to their cause.
2
Sell & give back. They can easily sell items, pocket some cash, and choose a % that goes direct to you.
3
Local offers. Engivly powers your retail and restaurant partners, making it easy for them to present digital offers to your supporters. Through this channel they/you can create digital fundraising events supporting the nonprofit, drive business for your commercial supporters, and enable discounts to your supporters — at no cost to anyone.

Each channel below is modeled separately, then combined into a grand total. All figures are model estimates, not guarantees.

Your app-user base — drives all 3 channels
Your reachable audience — email list, followers, donors you can invite to download SaiME.
= 600 app users · Knowing your supporters the best, how many will download the app knowing it will support you at no cost to them and provide them with discounts and other unique benefits? The industry benchmark is about 3% — but that is not based on a captive marketing base, so your estimate should be higher. A good guideline is the response rate your nonprofit typically sees on fundraising drives.
Channel 1 · Engage & earn
🔒 Monthly App Entry Activity 100%
600 app users × 1 survey/mo × $2.00 — every app user must complete one 2–3 min survey each month to access the app. This is the guaranteed floor: $3,240/quarter at your estimate.
Beyond the mandatory entry — some app users do extra activities. Model that below:
% of app users monthly activities > mandatory 30%
= 180 app users · your estimate on what % of those who use the app will do two — e.g. one more than the one mandatory video view/survey per month. Each extra activity is valued at $0.52 (blended) — tap the i to see how.
How the $0.52 blended value is built (US, 2025 rates):
Extra activities are mostly short videos, with some surveys/trials. We blend the two:
  • 75% rewarded videos at ~$0.02 each (US rewarded-video eCPM ≈ $16–20 per 1,000 views = ~$0.02/view). MAF 2026 ↗ · Playio ↗
  • 25% surveys / trials at ~$2.00 each (offerwall completions run up to ~$2.50). AppsCre8ve ↗
Blend: (0.75 × $0.02) + (0.25 × $2.00) = ~$0.52 per extra activity. The mandatory monthly entry activity is a survey (valued at $2.00); extra voluntary activity is video-heavy, so its blended value is lower. Adjust to test other mixes.
Your cause would raise
$3,493/quarter
NP contacts = 4,000 · baseline floor (3% download, entry only) = $648/quarter · $2,592/year
Your estimate (15% download) = $3,493/quarter · $13,970/year
600 supporters · mandatory entry $3,240/qtr + extra activity $253/qtr
Channel 2 · Sell & give back
Supporters sell items on SaiME's marketplace, pocket the cash, and choose a % of each sale to donate to your cause.
% of app users who sell 20%
= 120 sellers/mo · of your app users, how many list items to sell in a given month
Avg sales / seller / mo 2
How many items an active seller moves monthly
Avg sale value $25
Typical price of a sold item
Donated % of each sale 10%
Share the seller chooses to give to your cause
Channel 2 would raise
$1,620/quarter
120 sellers × 2 sales/mo × $25 × 10% given
Channel 3 · Local offers
Retail & restaurant partners present digital offers to your supporters. Each redeemed offer sends a give-back to your cause — a digital fundraising event, at no cost to anyone.
Partner offers redeemed / mo 300
= 0.5 per app user/mo · total offers your supporters redeem monthly across all partners
Avg give-back / redemption $2.00
What each partner contributes to the cause per redeemed offer
Channel 3 would raise
$1,620/quarter
300 redemptions/mo × $2.00 give-back
All 3 channels combined
$6,733/quarter
$26,930 / year to your cause
Channel 1: $3,493 · Channel 2: $1,620 · Channel 3: $1,620 (per quarter)
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